
Searchable Class Schedule
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Foothill offers many courses with free ($0) or low-cost (under $30) materials.
To find them In the Searchable Class Schedule, open the Textbooks dropdown filter and select:
- No Cost ($0)
- Less than < $30
Courses with free materials will display $0 in the schedule.

Searchable Class Schedule
15 classes scheduled
GID 31
GRAPHIC DESIGN DRAWING
4 units
- Description: Developing drawing skills using a variety of pen and ink techniques for visually communicating ideas. Students will learn to simplify complex and realistic images, and express design concepts for graphic design, illustration, product design, and annotated drawings rapidly and effectively.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GID 70 or GRDS 60.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
Section:
GID -031.-01W
Course Number (CRN):
10630
Dates:
7/1/2024 - 8/9/2024
| Modality | Textbook(s) | Footnote |
|---|---|---|
| < $30 Check Bookstore |
n/a |
GID 33
GRAPHIC DESIGN STUDIO I
4 units
- Description: Introduction to graphic design and visual communication. Projects include composition, typography, image editing, and logo design. Design principles are explored through creative projects. Students apply fundamental graphic design skills using professional practices and industry standard software design packages to complete the graphic design activities in this course.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GID 50 or GRDS 53.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 34
GRAPHIC DESIGN STUDIO II
4 units
- Description: Continuation of GID 33. Students engage in problem solving with real-world graphic design projects. Focus on creative solutions that effectively use type, image, and layout. Projects include brochure, advertisement, interface, and package design. Creative ideas are explored in sketches, rough layouts, and finished compositions. Students learn and use professional practices and industry standard software design packages to complete the graphic design activities in this course.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GID 51.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 35
GRAPHIC DESIGN STUDIO III
4 units
- Description: Continuation of GID 34. Students design and produce a real-world graphic design campaign. Focus on creative solutions that effectively use type, image, and layout. Projects include branding, identity, newsletter, website, and package design. Creative ideas are explored in sketches, rough layouts, comps, and final presentations. Students learn and use professional practices and industry standard software design packages to complete the graphic design activities in this course.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GID 52.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 41
DIGITAL ART & GRAPHICS
4 units
- Description: Introduction to using computers and software for painting, drawing, image processing, photo composites, typography and time-based works. Emphasis on image making and creative problem solving.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in ART 14D, GID 74, or GRDS 56.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
Section:
GID -041.-01W
Course Number (CRN):
10295
Dates:
7/1/2024 - 8/9/2024
| Modality | Textbook(s) | Footnote |
|---|---|---|
| < $30 Check Bookstore |
n/a |
GID 43
ILLUSTRATION & DIGITAL IMAGING
4 units
- Description: Creation of images to communicate ideas. Traditional and digital media. Emphasis on concept development and communication effectiveness. Development of personal visual vocabulary while learning art making techniques and media, reproduction processes and illustration business practice.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GID 76 or GRDS 90.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
Section:
GID -043.-01W
Course Number (CRN):
10631
Dates:
7/1/2024 - 8/9/2024
| Modality | Textbook(s) | Footnote |
|---|---|---|
| < $30 Check Bookstore |
n/a |
GID 44A
FUNDAMENTALS OF 3-D ANIMATION
4 units
- Description: Introduction on how to create believable movement by applying the traditional principles of animation to the 3-D digital environment, and using the computer as a tool to animate characters, creatures, and simple props related to live-action and animation film. A wide variety of current industry standard software and traditional principles of animation will be used to animate simple 3-D animation art assets and characters. Topics include an overview of the traditional principles of animation and how to apply them to basic 3-D digital animation. Emphasis on body mechanics, with attention on the building blocks of an animated scene, and the workflow from planning phase to final animation for live-action and animation film will also be explored.
- Prerequisite:
- Corequisite:
- Advisory:
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 49
GAME ART & DESIGN
4 units
- Description: This course introduces the creative and technical aspects of computer and video game art and design. Students learn conceptual and practical skills for bringing a comprehensive artistic vision to the creation of computer and video games, including concept art, character design, interface design, storytelling, and gameplay. Projects emphasize creative design processes and digital prototyping of art for 2-D and 3-D computer and video games.
- Prerequisite:
- Corequisite:
- Advisory:
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: Both
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 55
USER EXPERIENCE (UI/UX) DESIGN
4 units
- Description: Design and develop successful user experiences (UI/UX) for mobile devices. Identify users and analyze their needs and behaviors. Organize content, create pathways, design media, and produce reusable elements. Appreciate the significance of branding. Conduct usability testing and collect data. Design iterations based on data findings. Explore issues in mobile design for multiple devices. Develop proficiency with professional software for mobile development.
- Prerequisite:
- Corequisite:
- Advisory:
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: CSU
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
GID 56
WEBSITE DESIGN
4 units
- Description: Basic instruction using the computer for website and interface design. Emphasis on interactive media and creative problem solving.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GRDS 94.
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: CSU
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
Section:
GID -056.-01W
Course Number (CRN):
10073
Dates:
7/1/2024 - 8/9/2024
| Modality | Textbook(s) | Footnote |
|---|---|---|
| < $30 Check Bookstore |
n/a |
GID 60
CAREERS IN THE VISUAL ARTS
2 units
- Description: Exploring the field of visual arts including commercial arts, graphic design, photography, video arts, website design, and illustration. Survey of career paths including art studios, company art departments, advertising agencies, freelance, and other job opportunities for creative services professionals.
- Prerequisite:
- Corequisite:
- Advisory: Advisory: Not open to students with credit in GRDS 50 or VART 50.
- Repeatability: Not Repeatable.
- Hours: 2 hours lecture per week. 24 hours total per quarter.
- Foothill GE Area:
- Transferability: CSU
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
Section:
GID -060.-50D
Course Number (CRN):
10860
Dates:
8/26/2024 - 12/19/2024
DUAL ENROLLMENT
| Type | Room | Day & Time | Instructor |
|---|---|---|---|
| Lecture | SEQUOIA | TBA TBA | MITCHELL, VICTORIA |
GID 67
MOBILE GAME DESIGN
4 units
- Description: Learn how to design games for smart phones and mobile devices. This course explores the design and development processes for mobile games. The course introduces the concepts of character design, scene design, and asset creation for mobile games. Students use mobile game design tools and techniques, including animation, game mechanics, scalable vector graphics, and sound effects, to build interactive game experiences. Professional techniques for game design planning and rapid prototyping, distribution, and promotion of mobile games are presented. Students develop proficiency with professional software for mobile game design.
- Prerequisite:
- Corequisite:
- Advisory:
- Repeatability: Not Repeatable.
- Hours: 3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
- Foothill GE Area:
- Transferability: CSU
- Transfer GE: Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
- Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu Classes meet six weeks unless otherwise indicated.
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