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Description:
This course introduces the creative and technical aspects of computer and video game art and design. Students learn conceptual and practical skills for bringing a comprehensive artistic vision to the creation of computer and video games, including concept art, character design, interface design, storytelling, and gameplay. Projects emphasize creative design processes and digital prototyping of art for 2-D and 3-D computer and video games.
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Prerequisite:
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Corequisite:
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Advisory:
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Repeatability:
Not Repeatable.
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Hours:
3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
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Foothill GE Area:English
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Transferability:
Both
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Transfer GE:
Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
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Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu
Classes meet six weeks unless otherwise indicated.