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Description:
Designing and implementing sound effects for games and interactive media. Recording custom sound effects and working with commercial sound effects libraries. Advanced techniques for designing hard effects, foley sounds, and ambient backgrounds. Industry-standard workflows for sound effects implementation with audio middleware solutions. Hands-on experience with professional examples of game audio sound design on desktop, console, and mobile platforms.
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Prerequisite:
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Corequisite:
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Advisory:
Advisory: Not open to students with credit in MUS 84B.
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Repeatability:
Not Repeatable.
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Hours:
3 hours lecture per week, 3 hours lab per week. 72 hours total per quarter.
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Foothill GE Area:English
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Transferability:
CSU
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Transfer GE:
Information regarding how this course is applied toward CSU GE/Breadth or IGETC certification is available at:
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Foothill Transfer GE Guide
Department Note:
TO CONTACT AN INSTRUCTOR VIA EMAIL: lastnamefirstname@foothill.edu
For more information about the Music Technology Program, contact: Eric Kuehnl at kuehnleric@foothill.edu or call 650.949.7479. The website can be found at: https://foothill.edu/musictechnolgy